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#Oculus VR Devices Will Soon Require Facebook Login for First Time Users

#Oculus VR Devices Will Soon Require Facebook Login for First Time Users

Oculus is making some major changes that will link the VR company more closely to its owner, Facebook. It has been announced that Oculus users will be required to sign in with a Facebook account for all of its virtual reality devices in the future. Even current users will need to connect their account with Facebook, as the company will be ending support for Oculus accounts within two years.

The news was revealed in a recent blog post by the company. It comes as Facebook has been looking to merge all of its various platforms under one roof. Per the blog post, Oculus outlined that first-time users, starting in October, will need to log in using a Facebook account. Meanwhile, current users will have a choice to make. Here’s what the company had to say about it.

“Everyone using an Oculus device for the first time will need to log in with a Facebook account. If you’re an existing user and already have an Oculus account, you’ll have the option to log in with Facebook and merge your Oculus and Facebook accounts. If you’re an existing user and choose not to merge your accounts, you can continue using your Oculus account for two years.”

This comes at a time when Facebook is in the midst of a Congressional antitrust investigation. The social media giant has faced controversy in recent years. Even though Oculus, which was originally funded on Kickstarter, was purchased by Facebook in 2014, users had the option to use the devices on their own. No longer. In the blogpost, the eventual discontinuing of the Oculus accounts was outlined further.

“After January 1, 2023, we will end support for Oculus accounts. If you choose not to merge your accounts at that time, you can continue using your device, but full functionality will require a Facebook account. We will take steps to allow you to keep using content you have purchased, though we expect some games and apps may no longer work. This could be because they include features that require a Facebook account or because a developer has chosen to no longer support the app or game you purchased. All future unreleased Oculus devices will require a Facebook account, even if you already have an Oculus account.”

Social media backlash quickly surfaced in the wake of the news. Director Duncan Jones simply said, “Annnnnnnd you’re dead to me” on Twitter. Mozilla’s Robert Long went so far as to say that he will no longer be working on VR projects for Oculus in the future. Long had this to say in a tweet.

“I will no longer be working on VR projects for the Oculus platform. Including Oculus Browser specific WebXR features. If a Facebook account will be required for me to develop on Oculus’ platform then I’m not interested in supporting them further.”

A new version of the Oculus Quest is expected to be announced sometime this fall. In all likelihood, these new policies will apply to the device, meaning that, to use it, users will need to login using a Facebook account. This news comes to us via Oculus.com.

Today, we’re announcing some important updates to how people log into Oculus devices, while still keeping their VR profile. Starting in October 2020, everyone using an Oculus device for the first time will need to log in with a Facebook account. // https://t.co/SMeDOXgehN

— Oculus (@oculus) August 18, 2020

If you’re an existing user and already have an Oculus account, you’ll have the option to log in with Facebook and merge your Oculus and Facebook accounts.

If you’re an existing user and choose not to merge your accounts, you can continue using your Oculus account for two years.

— Oculus (@oculus) August 18, 2020

Giving people a single way to log into Oculus—using their Facebook account and password— will make it easier to find, connect, and play with friends in VR. Visit https://t.co/SMeDOXgehN to learn more.

— Oculus (@oculus) August 18, 2020

I will no longer be working on VR projects for the Oculus platform. Including Oculus Browser specific WebXR features. If a Facebook account will be required for me to develop on Oculus’ platform then I’m not interested in supporting them further. https://t.co/zfnGNdzu16

— Robert Long (@arobertlong) August 18, 2020

Annnnnnnd you’re dead to me. https://t.co/DKqZMPCRwc

— Duncan Jones (@ManMadeMoon) August 18, 2020

RIP oculus. literally. they’re killing oculus accounts in 2 years. https://t.co/im44gXveYJ

— GeneStream Media (@GenePark) August 18, 2020

I wasn’t planning on getting an Oculus. Now I’m not planning on getting one even more. https://t.co/6Hfd7lJe6F

— Joaquin Baldwin (@joabaldwin) August 18, 2020

Oculus will be requiring a Facebook account to login and use your headset fully starting in 2023. I think I’ll pass on that one, thanks. https://t.co/6994cjt1z9

— Spawn Wave (@SpawnWaveMedia) August 18, 2020

Just a gentle reminder that you really should resist buying an Oculus if you want VR lmao https://t.co/sn5ZUPLKWI

— meteoric weather w/ a chance of maelstrom (@betheymoth) August 18, 2020

Well that’s my interest in the Oculus Quest killed in an instant. What a trash decision. https://t.co/t2Q1pjXfhp

— Many A True Nerd (@ManyATrueNerd) August 18, 2020

I’ve kept my Facebook account just to hang out in hobby groups and to check up on how much society is rapidly decaying.

I still never linked it to my Oculus devices. This is a bummer move. We want VR to be more accessible so it can have a chance to grow – this ain’t it. https://t.co/2M4I4Wbglb

— Jake Baldino (@JakeBaldino) August 18, 2020

Enjoy!

Remember that @oculus is the only major HMD maker who tracks and stores your physical movement and other data on their servers.

Privacy is you owning your data, not Facebook using your data to their end because their ends is…. https://t.co/xegsDl02BV

— Chet Faliszek (@chetfaliszek) August 18, 2020

If I ever take the plunge and get a VR headset, I’d like to thank the Oculus Rift for making it easier for me to decide which one by eliminating themselves from the running. pic.twitter.com/b5OAPeZzEr

— Sylvf (@Sylvf1) August 18, 2020

I was an Oculus kickstarter. I wasn’t too happy when Facebook stepped in but was glad to see that I didn’t need to get a Facebook account. I really enjoy my CV1 but I will ditch this platform if its forcing me in to Facebook in 2 years. https://t.co/495ph8F9hv

— coopertom (@thecoopertom) August 18, 2020

Topics: VR

Ryan Scott at Movieweb

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